The Colorful Creature Beta 1.5.1


Features in Beta 1.5.1:

- In level editor, the game now tells you if you've saved the level, loaded the level, or completed it. 

- Changed level editor tutorial a bit

- The title window of the game will now show the current version

- Improved the "Kinda Dead" and "Hazardous" skin. 

- In stats, you can now see how many skins you've unlocked and how many are locked. - Added a new skin! 

- Placed some blocks in a category. 

- Introducing moving spikes. They have their own speed and cooldown. 

- You can now shoot bullets in local multiplater 

- Added Refresh Rate options in settings (still needs bit of reworking, you might still want to use the 60hz setting...) 

- Added the TCC Speedrun link in the support section. 

- Some songs added/changed. 

- Few levels changed. 

- More splashtexts! 

- Other features.

Bugfixes in Beta 1.5.1:

- The "Levels Completed" stat didn't update when beating a level in endless run. 

- In local multiplayer some array code was changed for optimizations 

- Some player skins were optimized (using 9 frames instead of 45, basically I will be trying to use rbg code in order to change color instead of literally filling up texture pages with premade colored skins) 

- Rich Presence will now correctly pickup the current version. 

- Moving Platforms no longer go through ice blocks 

- The timer upon starting the game will be more accurate and will now properly start at 0 seconds. 

- You can select the enemy in level editor by middle clicking it now (for some reason it didnt work before) 

- You can no longer place liquids outside of the window. 

- Fixed that huge performance issue with big room levels, unfortunately the camera has to be changed. 

- Other bugfixes

Files

The Colorful Creature Beta 1.5.1.zip 48 MB
Oct 31, 2020

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